In places where I struggle, like with puzzles, I simply took note of them and moved on in hopes I’d find more information. This helped me focus on what I had to do. I had a sense of urgency that I have never had with horror games before. I pushed through each area, exploring everything as quickly as I could without just rushing through everything. That way, I could save all of that for the game’s full release. Knowing full well I had limited time, I kept myself from watching cutscenes. What I had not expected was how well this demo would treat me. I never played the old PS1 games and had minimal interest in them outside of retro exploration. After the first gameplay trailer landed, my excitement for RE2 skyrocketed. I literally had no time for that in the 30 minutes the demo allows. In the Resident Evil 2 1-Shot demo, I could not do that. Whether it’s the gameplay or how some scare is delivered, I find a way to keep myself above the fear. In that time, I cope with the fear by breaking down what I experience to diminish the fear I feel. When it comes to horror games, I tend to take my time.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |